Instructional Designer & E-Learning Developer

I design learning that changes behaviour.
Not learning that gets completed.

20+ years turning compliance, tech and operational training into programmes that are creative, evidence-based, and measurable from day one — using gamification, scenario-based design, and Kirkpatrick to prove they work.

20+
years in digital learning
TechWomen100
finalist
MA
Education & Technology, UCL

Many L&D teams measure completion.
I measure what changed.

Every programme I build starts with the behaviour it needs to shift and the evidence that proves it did — mapped across all four Kirkpatrick levels.